Path Finding and Collision Avoidance in Crowd Simulation
نویسندگان
چکیده
منابع مشابه
Path finding and Collision Avoidance in Crowd Simulation
Motion planning for multiple entities or a crowd is a challenging problem in today’s virtual environments. We describe in this paper a system designed to simulate pedestrian behaviour in crowds in real time, concentrating particularly on collision avoidance. On-line planning is also referred to as the navigation problem. Additional difficulties in approaching navigation problem are that some en...
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For the past few years, several developments have been accomplished in crowd simulation. These kinds of simulations already used in films, games, walkthrough simulation and urban simulation. All these applications need an efficient and believability crowd simulation. This research will concern on one of the important parts in simulating the crowd namely collision avoidance. The importance of im...
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Collision avoidance is useful in a wide range of applications including artificial intelligence, autonomous vehicle navigation, robotics, behavioral simulation, and video games. This paper explores techniques for achieving realistic collision-free movement in a 2-D environment using continuous motion planning. The underlying construct used in this process is a priori information from obstacles ...
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The simulation a group of human plays an important rule in many computer graphics application such as computer games and walkthrough system. One of the common terms that refer to this simulation of a group of human is crowd simulation. In order to create a realistic and believability crowd simulation, collision avoidance is one of the trivial issues. In recent years, there are many significant ...
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An optimal control problem to find the fastest collision-free trajectory of a robot surrounded by obstacles is presented. The collision avoidance is based on linear programming arguments and expressed as state constraints. The optimal control problem is solved with a sequential programming method. In order to decrease the number of unknowns and constraints a backface culling active set strategy...
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ژورنال
عنوان ژورنال: Journal of Computing and Information Technology
سال: 2009
ISSN: 1330-1136,1846-3908
DOI: 10.2498/cit.1000873